ARC Raiders Weapon Guide

Weapons in ARC Raiders are divided into several categories, each suited to different playstyles and situations. This guide covers all weapon types, their stats, and recommended attachments.

Assault Rifles

Versatile mid-range weapons, reliable in most situations. The bread and butter of ARC Raiders combat.

WeaponTierDamageFire RateBest For
M4A1-SS28600 RPMAll-around combat
AK-47A32550 RPMHigh damage per shot
SCAR-HA30580 RPMAccuracy at range
FAMASB24700 RPMClose-mid range

SMGs

High fire rate, ideal for close-quarters combat against swarms of ARC machines.

WeaponTierDamageFire RateBest For
MP5S22800 RPMRoom clearing
VectorA20900 RPMHighest DPS
UMP-45B26650 RPMMid-range SMG

Shotguns

Devastating at close range, excellent for breaching rooms and dealing with tight swarms.

WeaponTierDamageFire RateBest For
AA-12S150300 RPMAuto shotgun, room clearing
M870A20080 RPMSingle-shot devastation
SPAS-12B180120 RPMBalanced option

Sniper Rifles

Long-range precision for picking off high-value targets before they detect you.

WeaponTierDamageFire RateBest For
Barrett M82S50040 RPMAnti-material, Titans
AWPA40050 RPMOne-shot headshots
DragunovB280120 RPMSemi-auto follow-up

LMGs

Sustained fire for suppressing enemy advances and holding defensive positions.

WeaponTierDamageFire RateBest For
M249A26750 RPMSustained suppression
PKMB30650 RPMHigher damage per shot

Attachments

Weapons can be modified with attachments found during missions or crafted at your home base. Here are the best attachments for each category:

  • Red Dot Sight: Best all-around optic for assault rifles and SMGs
  • Suppressor: Reduces enemy detection range; essential for stealth runs
  • Extended Magazine: +50% ammo capacity; must-have for LMGs
  • Grip: Reduces recoil by 25%; best for automatic weapons
  • Laser Sight: Improves hip-fire accuracy; great for shotguns
  • AP Rounds: +30% damage to armored targets; essential for Titans
💡 Pro Tip

Always bring at least one weapon with AP Rounds when facing Titans. Without armor-piercing damage, you'll waste entire magazines on heavily armored units.